In an interview with the lead character artist of Uncharted: Drake's Fortune, a new render of Drake surfaced. It's certainly different to the ingame model of 2005, but how close is it?
the game is shown again,am sure it is going to wow a whole lotta pople. Both screens look amazing though
i have a newer and better image for the comparison...willing to share it. It's from Game informer...but it's the newer build and looks more like the cg model Cool dude! DOn't want to be a nazi...it just puts it in a better context. :)
it please, is this from the newer version of gameinformer ?
yuh I'm going to post them later on with some new info...taking me awhile to read it all and get it down. But yeah...in a few hours I'll post it
Daaaaaaaaaaaaamn..thats one impressive looking screen. They are exactly the same man. I can't tell the difference. *_*
It's the one on the right with the wrinkles. My story will be on how animations can be mixed to form new ones, so nothing will be the same. Eg. He's running for a long time shooting...he start to get tired, he'll show it in his face - somebody might jump out and scare him, he'll be shocked and still tired at the same time ;)
one of the best to be games on ps3. Gears of war used the unreal Engine and facial expressions and other were top notched, Uncharted uses some unknown engine. I am curious to see a comparison between the two because my friends we may have an ultimate game engine in the making
Maybe you can add this. The models will look different than that cg picture. But they are trying to get as close as possible, I'll explain why. they are both using the same textures, however, not the same material. the material in the render is specific to mental ray and the in game material is a proprietary skin shader. This will definetly make it look a little different. there is also texture compresion which kinda mushes a lot of the detail together resulting in less variation and an almost "flatter" look. It sucks, but its games.. something we all have to deal with to an extent. The render also uses heavy multi pixel filtering which allows you to see everything. we dont have that really in games. because of that things are not as crisp and also blur together a bit when shown on screen. the render was done before the in game model, to give them a bar to strive for. obviously because of the compression, real time shaders, less accurate lighting, etc, they can only hit it to a certain extent.
Lol.. Good game it will be, great is yet to be seen when its released, ultimate?? now thats a bit of a stretch.
from what ive read about it it seems it will be an original game, wich is good because we need more of those. looks very good aswell, good to see that the ps3 is starting to be shown in its true form, slowly but surly it will get better and better
amazing, man give me either one and i am still buying the game.
Night and day. Maybe in the next generation? Or the one after it? The model complexity is very close, even texturing, but lighting and rendering quality are very different.
have a look at my picture i have attached
im hopping to see a video soon, pics are good but videos are better.
downgrade batman. I dunno what you guys are looking at, there is a huge difference. The CG model looks way better.
downgrade!? WTF. That's a model made by an artist to base the game character on. Nothing has been downgraded.
It isn't surprising that the CG is better than the actual ingame footage. However, we should understand that this game isn't coming out for a while and there is a lot of work to be done on it. For instance, Doh's picture looks identical even if the picture itself isn't as clear as everyone should like. We will have to wait and see. Due to my optimistic nature, I believe this game will be outstanding.
ps. the cinematic and ingame model will be exactly the same. That CG model is for the artist to make ini his "lab" for them to base the character on. It has more polygons than any game could run in realtime...unless you'd want it to be 1frame per second. So anyonoe saying "downgrade" you are an absolutely nonce.
Well I see we both jumped on that one pretty quick.. hehe.
It's not like they showed the game with CG grapics the first time we saw it. The artist only made the CG model to compare with the in-game model. e.g. GTHD and Real-life? It's not like they used real-life to show a trailer for GTHD.
ps. that's the model from the 2005 trailer! I've attached the new model to my message...no one is looking at it though. It looks much closer to the cg model made by the artist. (it would be impossible for the game to have that...prob two generations from now maybe) as I explained so kindly in my friggin post above
Yea I saw that, it's comming along quite nicely. When I first saw the trailer back in 05-06 I was sketchy if that was going to be "in-game" but things are really starting to look up. Good news... good news indeed!
they do look closer, and I wouldn't be surprised if they looked even better when they show us the game. Everyone also has to take account that graphics/visuals also have to do with how convincing the animations are and how they react to their situation in real-time. If I'm not mistaken, NaughtyDog is packing this character with thousands of animations and facial expressions which will add substance to how 'real' the character feels.
game looks sick.............
actually it is very possible for the ps3 to go far beyond the cg and the ingame like i said you do not understand the design of the ps3 initially the machine was designed to render ingame that will be indistiguishable with the cutscenes and later even 4d and that hasnt changed the hardware of the ps3 reguardless of the gpu weather its weak or not there is a supercomputer inside the ps3 that render CG can be rendered by the cell alone, the thing is sony pushed limits that you can never understand while normal supercomputers dont require a gpu which ps3 doesnt need one neither sony went 2 steps further and included a gpu wich is built to merge with the supercomputer, a concept unlike anything on market today unlike other machines the ps3s gpu and cpu can be merged and this pushes ps3 to a next generation after the next generation because wheras the cell alone can render cg photorealistic graphics alone (check youtube ps3 tech demos for yourself if you dont believe me) sony added the RSX to push things into an uncharted territory look at what happens when you merge rsx and cell note that this hasnt been used in any game currently out only in the tech demos: -1 RSX -1 CELL merger - since cell is a supercomputer and supercomputers multiply things and there is 9 seperate processors or computers on the cell each running at there own speed after the RSX reality SYNTHESIZER (x)=unknown the synthesis merges the spu with its own RSX, thus after the merger you now have a ratio of 9 RSX's this is why the ps3 aint ever gonna max out, also withing the ps3 design the geniouses were so smart they built the machine they made it where the machine gets more powerful as the lifecycle goes on, also the finalized ps3 hardware was more powerful than anticipated, oh and do you remember when sony gave the specs and said that the ps3 is 2 teraflops, they sorta completely lied to you when the merger happens this greatly exceeds that. also as good as this render is do you really truely believe that the cg or the ingame will look a shadow of killzone 2 when killzone has already surpassed the trailer. this game dont even got all that big a budget so the graphics aint gotta be all that but if they invested the 22 million that guerilla games has invested in killzone 2 the game could greatly exceed the trailer
the second step was blue ray that will assure the graphics to exceed anything you have ever seen in a movie and for the first time will be done in realtime
You are one of the very few on this site that seems to really comprehend what Sony has created with the PS3. The ignorance of some people is really blinding them to really see just how innovative the PS3 hardware is. It's funny because you only have 3 bubbles and,I took a look at your profile and noticed that you had 0 people tracking you, but yet you had 3 people ignoring you. It's too bad though, but I guess that's what happens to the one's that actually make sense....they get censored. Keep it up bro, you know what's up too.
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