What's next for the MMO genre?

In the second part of his interview with, Richard Garriot the creator of Ultima Online and currently working on Tabula Rasa, discusses the risks involved in creating a Massively Multiplayer Online Game (MMOG).

He also talks about the differences between Eastern and Western markets and answers some business related questions as well those on Tabula Rasa.

Read Full Story >>
The story is too old to be commented.