Here are some new screens and information about 2-Days to Vegas, to be released on the Xbox 360 and PS3 next year.
2 Days to Vegas has been floating just beneath the press radar and the devs have purposely been tight-lipped regarding the game. According to Loo, this was done to keep "creative control". They even refused to look for a publisher until they get the game completely finished. So inevitably, the storyline and content were kept under lock and key - which was apparently easy considering Steel Monkey only has a small population (58).
2 Days to Vegas is a third person shooter reportedly inspired by movies' impact on people. Think of how you feel after you leave the movie theater, though that depends entirely on the movie you watched.
An in-house game engine was used and would feature global lighting and HDR lighting. They also included a "garbage generator" to simulate the clutter on the city streets. Talk about attention to detail. Loo comments on the Blu-Ray as a distribution media, "Blu-Ray solves a lot of our problems."