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Too Human Interview

The Too Human demo at E3 2006 was met with mixed emotions. While the general feeling was that this title has all the makings of a hit third-person action thriller, the frame rate, among other technical issues, kept it from being considered in the running for Best of Show.

Denis Dyack, president of Silicon Knights, graciously took time out of their busy schedule to answer some questions regarding Too Human's frame rate jiggles, the strength of DVD-9, and rumors involving clearing a roomful of enemies while nary hitting the ground.

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ACE3739d ago

it was very clear too human was early in development at the show,,,

it will be amazing when complete ,,

silicon knights make very good games ,,,

i feel sory for the fony fans i really do

PS360PCROCKS3739d ago

I really hope they fix it because the screen shots look fantastic and I was really looking forward to this game...till E3 but since I read this, this definetly makes it a little better

JPomper3739d ago

The original screens and gameplay notes made me keep an eye out for this game. After seeing actual gameplay footage, it looks pretty boring. I hope I'm wrong.

pRo loGic II3739d ago

Silicon Knights pays close attention to what people say, this game will rule and if not i will still pick it up because it has one of the richest story line to date.

Cyclonus3739d ago

I'm putting Too Human on the back-burner for a while. After E3, my anticipation for this game went from a 10!, to about a...2.

I know its too early to judge, since the game's not DONE.

But Gears isn't done. Lost Planet isn't done. And how did they look?

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