You have to hand it to Sony and Microsoft: After asking gamers to spend hundreds of dollars on their respective game systems and hundreds more on games and accessories, they continue to invent new ways to take video-game players' money. And some of them aren't half bad.
When Microsoft launched the Xbox 360 in November 2005, its online service, Xbox Live, was a big part of its plan to try to overtake market leader Sony. Of course, not to be outdone, Sony had ambitious plans of its own with the release of the PlayStation 3 and the accompanying PlayStation Network a year later.
So how do they compare?