Shigeru Miyamoto the renowned video game designer who created Zelda and Donkey Kong, was recently interviewed for Entertainment Weekly and discussed things such as social issues he might one day address in a videogame and his disappointment with the sales of Zelda: Twilight Princess.
When asked about whether he was worried about losing touch with young American gamers and the fact that more copies were sold of Halo than Metroid he gave the following reply:
"I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play."