Check out the sleek look of the new Nismo as it hugs the turns and speeds through the straightaways with ease in Gran Turismo HD.
WOw. It's such an insult to call this game "just a demo". It's one of the most visually spectacular racing game now...yes it's one car on the track...but still. Oh and the best lighting ever.
I agree with Deep, it sure is a spectacular racing game and yea lighting and reflection have improved.
Every since Gran Turismo 1, it has improved and remains a number one game for "true racing simulator"
This is not a racing simulator at all. The developers don't think this game is a racing simulator. They say it is a driving simulator. So saying it's the best racing sim ever doesn't even make sense. That's like saying that Halo is the best action game ever!!! It has action but it's a fps!
GT is my favourite DRIVING sim. Nothing else to me feels quite as real as the real thing. The timing of your braking into a corner, making the correct gear changes (using manual is essential) and then powering out of the corner is what its all about. So IMO its the best driving game around and alway has been.
But I wouldn't call in the best RACING game, by a long shot. I AI pretty much just stays on the line, the collision physics aren't even as good as Destruction Derby on PSOne and really the other cars are only there to make sure you keep a reasonable pace up. You're more racing against yourself in GT but the Driving is still so sweet. I'd probably give best RACING game to the latest in the TOCA series, (V8 Supercars in Australia) Great, tight, pack racing.
Forza 2 looks better and got alot more.
forza will not look better...
although there are some definite graphical bugs that you can see in this footage (when the car passes behind peoples heads they turn white) GTHD is dedicating a lot of the ps3's power to graphics while forza dedicates the power to physics. This generates two different games. One is a true graphical presentation, that is created for people who want to simply look at the cars. Forza is built to simulate the actual driving and how the car works (3 months dedicated strictly to programing the physics behind the tires) While it won't be as pretty as GTHD it will run smoothly (locked 60 fps with 2xFSAA) with 360 fps physics calcuations... this will mean that the driving will be next to reality.
Forza will also beat out GT in customization, so that cars will at first look about as good as GT (although the environments won't be nearly as good) but with 4000 layers of decals and parts, the cars in forza will become their own entity...
GT, in my mind, will have the graphical prowess that everyone expects (or even more) while forza will have the physics
hopefully, pgr4 will give GTHD a run for its money though in graphics (since that's all those guys at bizarre seem to work on for pgr now)
GTHD = most realistic graphics
Forza 2 = most realistic physics
Gamer13, you should compare screenshots between GTHD and Forza 2. You will find a significant difference. Hey, at least, you get to see unbelievably beautiful GTHD screenshots :)
FORZA2 WHAT, never heard of it my nismo 350z was a bit too loud, sorry man forza just can't quite be on par with gt5.
Forza 2 with bad quality stream version and still look better than GT HD.
http://www.jeuxvideo.tv/for... IM OUT...///"""
did you seriously just post an old demo of GTHD...on a page that has the up to date GTHD video...dude you're crazy.
Sorry...not digging it. Me and a whole load of people, including a huge corner of the developer community still think that as of now...this "demo" called GTHD looks better than any racing game on the market, now.
I still can't believe you just posted that early demo of GTHD...it hasn't even got the full lighting system in, or a fully rendered car. That was low...when you're posting on a video post of the game already.
Let me guess, you must be 13 to do this. Are you stupid or something, it's so easy to see ur lie. Why? All we have to do is look at the video on this link and look at the crap video you try to show us? Come on dude, you have to do better this.
? color filtering does not mean more real GTHD could be color filtered because of the devs wanting the average mind not to connect vibrance/color depth with cartoony or off looking visuals because it seems to be hard for devs to get it right it also might be hardware limitations who knows.
Now now. I tell you what I get when I watch that vid of GTHD. I get a thing called "uncanny valley"...the lighting is so good, as well as the car model...(let alone the 4xAA in replays) that it looks very real. Now when I watch Forza...I see the great graphics, the good AA etc...but I don't get that same reality uncanny valley. http://www.jeuxvideo.tv/for...
You see I don't know what it is...it's not cartoony...it's just not as real as GT. What you put that down to is another question. Perhaps it's there being one car in the GT version, or the better lighting.
ALso I don't get the complaints about the background mountain...it's a common myth that it's 2d. It's actually 3d.
Judging by those pictures, I must say GT's graphics are looking much better than Forza's.
Forza 2 looks very good at this stage and it is still in development, the game is not done as yet.
No doubte...not many games that have all of this:
- FSAAx2 (and) x4
- 60 fps
- Great AF quality (8x?)
- 360 Physics Processes per sec.
- Real-time reflections and damage
- AI that lives up to the I letter and tries to imitate human behaviour and the frailty of human temperament
- Huge draw distance
- Customized cars (up to 4000 layers)
- Drivatars (think of them as bots, if you like, or not stationary targets, if you prefer)
if this was on the 360 they'd be wetting their pants..plain and simple
gthd blows forza2 out of the water. gt5 destroys it.
loves to waste his one bubble everytime. At least say something that makes sense. Since not a person (unless you are special) has seen gt5 footage. and gthd and Forza are 2 different kinds of games (sort of).
...it looks like a sim version of Ridge Racer for PS3. I would give Forza the edge on the backgrounds, because the mountain behind the GTHD track....uh yea, don't have to say much about that. The car models look better on GTHD though
the game looks fantastic, but the mountain in the background looks weird. It looks like a 2D photo and rotates unrealistically as the road curves.
Like I said previously, GTHD will look the best, but Forza 2 will drive the best.
are you going to play racing game or are you gonna go climbing?
omg complaint about the mountian in the background....
I would give GTHD the nod in visual appeal..not much ....but it gets it so far. Now I will say this in defense of Forza 2. Everything I have seen so far is ingame racing not the "replay" race video. I am VERY curious to compare the replay video's of Forza 2 to GTHD and then we really can have a true debate over which looks better.
Regardless...they are 2 different racing experiences and I for one am excited for Forza 2!
Im looking forward to forza 2 and gt5 which is due to launch next year, if forza should have pitstop in the future gt wouldn,t stand a chance - forza would be a winner for me, lets see what happens when Forza 2 launch.
It's a gorgeous looking game, no doubt about it. Cars do look more realistic than in Forza 2, at least until you damage them (or "damage" them, in GT's case).
However, it also needs to be said that as far as gameplay is concerned, GT is still playing catch-up with the first Forza, and Forza 2 is supposed to raise the bar even higher.
So both games have something going for them, it's up to each individual to decide whether they prefer style over substance or vice versa.
I really hope this car and the others on some videos out there go to PSN and you can download em from "Game Add On"
that will own so much
Anyone comparing this game to Fart-za 2 is a COMPLETE IDIOT and should be shot in the head so as to not be able to breed. Gran Turismo is leagues ahead of Fart-za. Just anyone saying Fart-za looks betters than Gran Turismo, tells me allot about that persons IQ.
...And don't even come to me with that lack of damage crap. There's a reason for GT not having it, and anyone who's a real fan of the series knows what that reason is.
This series IS my reason for being such a FUKING fanboy....hahahahha
amen to that
You seriously think Forza looks better than GTHD? are you sure your not visualy impared?
The detail of the car models in GTHD is way beyond forza's, forza still looks like a cartoon game where as GT actually looks like real life...
seriously Forza and PGR don't stand a chance against the talent at Polyphonic, they've been the masters every generation for graphics and will contine to be this one, GTHD was just a small taste of that it's the GT4 engine with upgraded assets not even GT5...
seriously if your talking about a racing game looking real GT's the one and polyphonic are talented...
Lets be realistic here tho. By the time we've reached forza 3, and grand turismo 5. and then lets open our minds even further to say the ps4 and grand turismo 6. Where can they go from there? They;ve always had room to improve on this on that. The jump from 2-3 was huge, and 4 to this demo is huge, but there almost getting too close to real driving mechanics (forza i think is proof of this more), how can they push the game envolope further, when they've already reached driving simulation perfection.
Better graphics? That will only develop so far. And this WILL happen in our life time.
Personally I couldnt wait for complete physics realism. But where next? 10years+ and we will reach our limit of replicating life as we know it. where would the racing sim go then? just keep pumping out more tracks and cars?
Fine with me :D
i think the reason why FM2 graphics don't look realistic as GThD is because they's too much custmization in FM2 therefore they can't constrate on one layer of customization on the car
don't forget to mention all the physics calculations going on as well. Forza 2 will set the bar in realistic driving physics and GTHD in realistic visuals.
its obvious GT HD looks better and its just a demo of what GT5 will be.
That pretty fukin kool.
This is an amazing trailer from the demo game, so y do people seem compelled to bash it??? Im not saying it looks or doesnt look better than other racing games, im jus saying it look effing awesome in its own right.
are the rims not supposed to be blurred whenever you pause the video?
any other racing sim in detail, lighting, texture quality, etc. Now I'm curious as to how far Polyphony's going to raise the bar with Vision:GT.
GT:HD is 'NOT' GT5...c'mon 360 fans, GT:HD is just a HD version of PS2's GT4 engine 2+ years from now...and still is looks WAYS BETTER THAN FORZA-2. Its not even worked-upon for next-gen visuals, it has the same feature-set as was in 2005, but not only did it destroyed PGR2 and Forza-1 visuals at the time...but its still being compared with PGR3 and Forza-2...and still the GT4 engine in GT:HD form Blows their heads.
You say Forza-2 has physics etc for car damage...well you should be comparing it with GT5 then which will be out in 2008 and would be a year-1 true next-gen GT game, complete with damage modelling. But you shouldn't forget that 360 has the GPU edge as you say, so it should be obvious in a crucial title such as Forza-2. But by the looks of it...right now...a HD-ed PS2 engine is taking the crown instead of a year-2 360 title HaHaHa !!!
The reason they can make it look so good is that they don't have a realistic physics/damage engine running underneath all those pretty graphics.
I don't think that even the mighty Cell is capable of running these visuals on top of Forza's vehicle physics, damage, and customization.
are u ppl just stupid honestly
there is nothing on this fuken planet that can touch GT5
forza 2 are u joking - thats like biggest insult 2 GT5 ever
look at these soo called amazing "real" pictures
http://img.jeuxactu.com/dat... http://img.jeuxactu.com/dat... http://img.jeuxactu.com/dat... http://img.jeuxactu.com/dat...
there are some pictures of ur so called better game the GT5 lol
some1 stated that GT5 mountain background is cheap?? have u seen the detail? or should we just be a huge blue sky...because thats all i see in forza
look at that nissan compared to GT5 lol HOLY! its sooo cartoon and the decal looks blurry..ewwww just nasty
ya further proof that ppl on her must be stupid
Pretty pictures and video replays don't make a good racing game.
By far the most impressive next-gen graphics for a ( driving,racing ) semi-simulator game - truly has set the bar on which others should follow... Now if Sony could only implement damage-mode ( hopefully very, very soon - anyone from Sony please... ), it would be a perfect sim-based game. I also believe by the time this game is released, force-feedback on the sixaxis would have been returned, so one down - one more to go....
I'd have to say these pictures are pretty impressive:
So, the 360 and PS3 can render car models and lighting effects - and so they well should given whats under each of the hoods. However, what I see from this footage is:
- The same old genetically engineered crowd and trees repeated over and over and over (and over). Where do all the spectators park by the way or do they walk for miles to line the side of the road?
- The same animatronic actions, that is, when a car drives by they perform an action and then stop after the car goes by.
- Barriers which no doubt cars will bounce off when hit. I love the way a plastic tape can hold back a car thats lost control.
- Sub standard particle effects. When the car skids around a corner the blue smoke acts as though its steam as it disappears almost instantly.
Lets see what the game actually looks like when you get 16 cars all lining up for a race.
Damn GTHD looks insane, puts forza 2 to shame. Im still getting forza 2 but some GTHD graphics wouldnt hurt, i kinda looks like a xbox game in 720p atm
I definitely agree that ( all ) GranTurismos before and probably this as well have might not have damage mode which is just totally wrong and embarrasing considering that it is supposed to be a sim game with such stunning graphics - imagine ricocheting over barrier fences, plastis tape markings ( lol!! ), background stuctures. But then some you fanboys are completely yapping too much with your mindless insipid complaints ( Close_Second* where do all the spectators park?!, or do they walk for miles?!! - mate' that's really sad., think you should see a doctor ) Your just asking too much now. Do you sincerely believe that this sort of issues are needed to be put in the game? I do hope that Sony would put in damage-mode as soon as possible ( if the car manufacturers ever agree on this... think they will, eventually )
...I am sick of games that focus on eye-candy rather than realism - when its realism that is supposedly one of their biggest selling points. The only reason they have placed spectators in the numbers they have is for eye-candy purposes, not realism.
I would rather have no (animatronic) spectators and have realistic particle effects. Imagine how that blue smoke would look if it swirled and twisted as another car drives through it. As for real-time lighting effects - when was the last time you saw a racing sim where the sun and clouds actually move across the sky changing the lighting conditions as you drive??? Be so great to start a race in sunlight but have it end in darkness as the sun has set during the race.
It annoys me to the same extent that I keep hearing about the great reflections in Forza 2 and yet I have yet to see one car reflecting another car that its racing next to.
I used to love the GT franchise but this gen should be about realistic eye-candy + realistic physics + realistic damage modeling + realistic AI. Any proclaimed driving sim that fails to offer all of these in my opinion is not truly "next gen". I don't care if its because car manufacturers get their knickers in a twist about seeing their cars being reduced to a twisted metal wreck. Without proper damage modeling all you have is a really sexy looking game of bumper cars.
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