Blizzard is developing StarCraft II with the patience and precision for which it's known, but just how great is the scope, breadth and time allotment for the project to be fully realized?
The task ahead of the developer -- releasing the game as a trilogy unprecedentedly integrated with the re-launching Battle.net service -- is intimidating. In a new Gamasutra feature, lead producer Chris Sigaty describes the complex issues of game balance and depth to which the developer must now attend, and he also illustrates just how far ahead Blizzard must look to the project's conclusion.
Blizzard is "definitely having conversations at this point" about expansion packs, says Sigaty. "We know the overarching story. We have certain points we know, but there are a lot of details to figure out," he says.