Nintendo Now writes: "Handheld translations often get the short end of the stick. No surprise. 90% of handheld games (especially on the DS) are terrible anyways. The games look and feel like they were made on the cheap. There is no spark or imagination to be found anywhere. This is certainly the case with G.I. Joe for the DS. It looks like the kind of game you would see ten years ago. The graphics are boring and digitized. The character designs are non-existent with the top-down perspective (throwback to games like Ikari Warriors) and the game's approach is to blow as much stuff up as you can for about four or five hours. That said, at least the game isn't nearly as bad as its superior-looking counterparts on the consoles."