Gamingshogun.com writes: "There are several boss battles in the game, all usually revolve around some grand set-piece (the top of a high-rise, for instance). These boss level designs are usually very small, however, and further enforce my feeling that Bionic Commando takes most of its cues from the original platformer. I should mention that Spencer can jump in this game, a welcome gameplay addition from the original game which disallowed the action. Yay for jumping!" -