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Submitted by jsslifelike 913d ago | article

The Truth Behind Hardcore Wii Software Sales

A lot has been said, written, and typed about hardcore third-party sales figures on the Nintendo Wii. While numbers for such titles may not rival that of the cutting-edge systems, we may not be seeing the complete picture. It is no secret that development costs on what is basically a last-gen console "retread" are exceptionally less expensive than the current-day process. Also, it seems that today, software sold is NOT considered successful until it reaches the 500,000 unit mark. Could these facts be causing a misinterpretation on the part of gaming and enthusiast press? (Conduit, Culture, House of the Dead: Overkill, MadWorld, Wii)

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