When Nintendo's two-screened, touch-capable handheld was revealed to the public years ago, speculation ran rampant for how every classic gaming genre would make the transition to the oddly equipped new piece of hardware. How would games take advantage of the second screen? What would using that touch-screen interface actually feel like? And was that really a microphone on there too?
Out of all of gaming's most notable categories of design, though, perhaps no genre has taken such diverse advantage of the DS as racing games. Some have gone full tilt with touch-screen steering wheels, WiFi competitive battling and even blowing into that microphone to get a starting line speed boost. Others have been completely traditional, focusing just on button control and mostly ignoring any of the exclusive features available to the system.