Eurogamer writes: "It's hard to believe that Super Stardust HD recently celebrated its second birthday. Play the game today and it's still one of the most technically adept, brilliantly conceived and ultra-addictive shooting games available on the current generation of consoles. Where Xbox 360 has its Geometry Wars, PlayStation 3 has Stardust. Both superb, both essential.
The story of the game's genesis starts way back in 2004, when developer Housemarque had reached a corporate crossroads, having created state-of-the-art PS2 technology and several original PSP concepts just as the industry began its transition towards the next-generation platforms."