Tech-Gaming writes: "For many gamers, depth is an obligatory element in their electronic diversions. Not me- growing up in an era of Contra and Gradius, I find the simple intensity of an arcade shooter delightfully relaxing and invigorating. Dropping a steady stream of foes with a steady barrage of bullets is cathartic medicine for the soul. When I first heard that the videogame adaptation of summer blockbuster G.I. Joe: The Rise of Cobra was going to be translated into a third-person shooter, I grew excited. Molding the title after the arcade recreations popular during G.I. Joe's television heyday seemed like a sensible concept."