Top
30°

The top ten ways that game designers want to destroy the world

T.S. Eliot once wrote, "This is the way the world ends, not with a bang but a whimper." While that may be interesting enough for your freshman Introduction to Poetry class, it hardly works as a video game premise, which would explain why Activision hasn't yet secured the rights to Call of Poetry: Modernism Warfare. On the other hand, video games need intense settings and outrageous set pieces, and there's nothing more intense or outrageous than the end of the world. For this week's top ten, we're taking a look at the ten ways in which video games destroy (or at least seriously ruin) entire worlds.

The story is too old to be commented.
hay2936d ago

Lol, that was unexpected.