Jaime Skelton writes, "Dungeon Figher Online held its closed beta over the weekend - yes, at the same time as Aion's CBT5 - and I took a little time to play a Brawler and see what it was like."
My problem with games like these is the repetition without reward. Brawlers haven't aged well and the genre is pretty stale... I had hope for games like Unbound Saga, but continue to be disappointed. Still, it sounds like you give it the nod of approval after it's been tweaked a bit?
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