JIG: "The structure of Bookworm Adventures 2 is so utterly casual, you can't help but get the hang of it immediately. Each chapter is a series of one-on-one battles with fairy tale characters gone awry (and other creatures later in the game). You'll start to get suspicious when you defeat a gingerbread house, and when a tea party attacks you, things get downright odd. Dealing damage is a matter of spelling words using the grid of letters below. The longer the word and the more difficult the letters are to use, the more damage you deal. After defeating a handful of underlings you'll take on the chapter's final boss before trekking to another mixed-up fairy tale world."