DG writes: "It's hard to believe that it's taken Capcom more than twenty years to publish a sequel for Bionic Commando. When I played Bionic Commando back in the 1980s (first in the arcade and then at home on my 8-bit Nintendo Entertainment System), I was struck by how cool the character was, how much fun it was to swing about and how I could routinely surprise myself by narrowly making insane grabs to save my life. I was so into the game that I even picked up the remixed version found on the Game Boy, hoping that it would continue the story. It didn't. And instead I was forced to sit patiently for 21 years before I learned what happened to Nathan "Rad" Spencer."