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Print Screen: Game Design by the Book

When gamers aren't playing armchair game journalist, they are playing armchair game designer. Given enough time and experience, every gamer thinks that they know how to make a game better, or how the genre-blending masterpiece in their head would revolutionize the industry.

What if you are one of those few gamers that wants to seriously pursue game design? And what if you want to do it without shelling out the bucks for one of those fancy college educations?

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