Sony's former European President thinks the average cost of a blockbuster videogame should rise to £70 ($115/€82).
Only a price jump would ensure a continued supply of groundbreaking games, according to Chris Deering, who noted the huge increase in development costs in recent years.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.
Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."
You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is
That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.
Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.
Holy hell that is expensive. I am glad I live in the US.
Bull $hit.
I quit smoking when the price got to the point I thought was too much. Dont make me do this with games!
No no this is Sony talking(ex) you will work 2 jobs for it! And you will like it!
games are already expensive enough as they are, I have NEVER payed more than £39.99 for a game, and I will stick to not paying more than that (for the time being anyway)