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Buzz! Games had a time when they took over the gaming world. They were amongst the most popular PlayStation 2, PlayStation 3 and PlayStation Portable. It only makes sense for them to return on the PS5.
Omg this! My family play Knowledge is Power to fill the void as we wait for a new generation of Buzz.
Awesome fun at Christmas with the family or with your mates when the drinks are flowing.
Is it sad I never even heard of this or just don’t remember it at all ? Not the type of game I would play generally so I know nothing about it . I would check it out if it’s fun with the fam . I have owned every PS ever made including the Go that I gave to my son . Just don’t remember this
Yes buzz was the greatest party game back in the day.
And in today's world everyone has a potential buzzer in their pocket with the app integration similar to knowledge is power and no more tangled cables.
I would love another buzz game. it was family friendly, funny, entertaining, and easy to learn/play so supper accessible.
Popular when? It was not popular back then at all except outside the stares for some reason. It was gimmicky as f when everyone thought they were so clever making game-show like games. but with puppet people… yuck.
You wanna gameshow game? Smash TV. Done. Move on.
TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."
I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.
"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played
I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.
People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.
But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.
So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.
A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.
Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals
Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.
Awesome keep this up guys!
CAKE FOR EVERYONE!!! Well, North America and Europe at least. :)
The Credits are epic!
It's been a long time coming.
This game is pretty tough, lots of stuff going on. I am thinking of shutting off blood and gore just to see if it's easier to play. LOL