Kotaku writes: "Honestly, the single-player campaign wrecked the game for me; it was just too repetitive and too unbalanced. Much better to play against other people who are both fallible and not programmed to fire a rocket at the exact spot you'll land if you fall off a ledge. If you're the multiplayer thrill-seeking type or a hardcore fan of the old Madballs franchise, avoid the campaign and go straight for the goods – or pay your little sister to play through it to unlock all the good weapons and characters and stuff. That way you'll be getting the best out of the game by beefing up multiplayer and the best out of the Madballs by annoying your sister. Everybody wins!"