ZeroTolerance writes: I'll be the first one to admit, when I first heard about Infernal: Hell's Vengeance I was intrigued. The story sounded original, it was from a small team so they might be focused on solid gameplay as opposed to flashy substance, and all of the screenshots made it look like a mindless, but fun third-person shooter. Once I finally sat down with Ryan Lennox and his journey from Etherlight assassin to working for the man down under, I began to realize that sometime was wrong. Nothing came together smoothly, the game suffers from some of the biggest design mistakes you can concoct, and it really wasn't much fun. OK to be fair I am getting a bit ahead of myself, not all is bad with Infernal, but it does do a lot of things that keep it from being the hidden gem it could have been.