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GR Review: Sacred 2: Fallen Angel

Graphics: One word: dated. While the cut scenes were decent looking, the game itself could easily have been done on the original Xbox or less. And although there's an enormous amount of attention given to the details of the land at hand, screen tear was abound like an itchy rash.

Gameplay: The gameplay did not lend itself that well to console play. There are way too many menus to filter through and it was too daunting to really care about. You can tell that that aspect of the game was straight PC style and that it is just too much for the Xbox 360. In it's defense, the world of Ancaria is so behemoth that there might not have been any way to actually streamline it.

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