In a wide ranging talk at the Develop Conference today that looked at the founding of his company and the making of its games flOw and Flower, thatgamecompany's Jenova Chen devoted some time to rant about a topic close to his heart.
Namely, that games just aren't trying hard enough to emotionally engage with players and that their content aren't mature enough.
Thatgamecompany's PlayStation Network games have been widely praised for their short, subtle and emotive content.
Despite being a gamer all his life - and a games development student no less - Chen said that the content of these games came about from his eventual dissatisfaction with mainstream games.
"I never see that sense of thrill any more in today's games," he said.