At the recent GDC Canada GameCareerGuide's Josh Bridge had the opportunity talk with lots of soon to be level design grads eager to get advice on getting into the industry. He felt it was great to have the chance to chat with them, as he has been reviewing student reels and portfolios for some time now.
Each year student work continues to impress Josh Bridge. The tools and schooling available today helping students to demonstrate their potential eclipses what he ever had at his disposal when he was getting started in the industry. Though even with all of these great building blocks, all is not rosy in the land of demo reels and portfolio work. Since Josh has had many a demo go by his desk for consideration, he thought that it would make sense to share some common pitfalls along with some advice.