Today on Massively they are happy to have Thomas 'Hanse' Eidson, one of SWG's system designers, dropping by to give them his thoughts on creating the brand new PvP battlefields for Update 10. The new battlefields are areas for team based PvP, where teams accomplish objectives in addition to annhilating one another to win the map. Think of it like Battlefield 2, where both teams have a set reinforcement count and will lose should that number ever drop to zero.
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