"Before anyone gets up in arms about this, we know for a fact that PC gaming is evolving right now and not dying off. There's a well established indie scene on PCs and casual games have become a booming business. Online games, particularly titles like World of Warcraft and MapleStory, have taken off and browser-based games might become a force to be reckoned with very soon. And yes, there's still a dedicated group of gamers out there that swear by their gaming PC. Certainly, as long as PCs exist, people will play games on them.
However, when we talk about the "death of PC gaming" anyone who follows the industry should know what we mean. On retail shelves, less and less space is allocated to PC titles. Increasingly, multi-platform developers are treating the PC like a secondary priority. The PC used to get many games before consoles, and now it's often the other way around. And then there are games like Gears of War 2 which won't even be coming to PC at all. Core gaming on the PC isn't what it once was, and the situation isn't likely to get much better with time. According to NPD, PC games totaled just $701 million in 2008, which is down 14 percent from 2007.
So what's killed core PC gaming at retail? We look at the prime suspects."