GameSpy writes: "BioWare loves to play the "freedom of choice" card. Back when the superstar development studio (which has since been acquired by EA) trotted out Star Wars: Knights of the Old Republic in 2003, the whole good/evil choice mechanism was a fairly interesting story hook. These days, it's a little... well, played out. When I first started hearing about BioWare's upcoming fantasy-RPG Dragon Age: Origins, I figured it'd hew to the same-old-same-old morality system that's more or less persisted all the way up through Mass Effect. I was right and wrong."