AusGamers goes hands-on with Scribblenauts and writes:
"So this is the part where you ask what the point is. Sure there're plenty of words there, and being stumped on beating out the game would be fun... for a few minutes, but it's not very tangible right? Wrong. The concept here is one of simplistic brilliance - you're presented with short puzzles in a 2D environment, with a little avatar who needs to get from point A to point B; represented by traversing obstacles, grabbing objects, defeating various impediments and so forth. It's puzzle-solving where you're creativity is the key point..."
Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.
Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.
the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise
SCRIBBLENAUTS!!!!!!!! *smiles*
Game looks awesome and is an example of how smaller developers are innovatin in the absence of technical prowess.