AusGamers goes hands-on with Scribblenauts and writes:
"So this is the part where you ask what the point is. Sure there're plenty of words there, and being stumped on beating out the game would be fun... for a few minutes, but it's not very tangible right? Wrong. The concept here is one of simplistic brilliance - you're presented with short puzzles in a 2D environment, with a little avatar who needs to get from point A to point B; represented by traversing obstacles, grabbing objects, defeating various impediments and so forth. It's puzzle-solving where you're creativity is the key point..."