Videogamer writes: "Still, fussing over what stage to take on isn't really the point with Prinny. It's the platforming within the levels that forms the meat on this most Japanese of bones. It's a kind of mash-up between traditional side-scrolling platformers and button-bashing hack and slash action. Left and right on the d-pad governs movement and square governs the Prinnies' ultra-fast sword slash attack. On the standard difficulty you can absorb up to three hits before you'll actually die. On the appropriately named Hell's Finest difficulty, you're dead, or you explode, as soon as you touch the enemy. This is not negotiable. Touch an enemy and boom, you're dead."