Videogamer writes: "Here we go again. You're almost out of shotgun shells, and you used the last of the group's first aid kits to patch up Ellis - the mechanic who got nabbed by a hunter as you sprinted through that last courtyard. The American football coach is wolfing down a jar of painkillers, while Rochelle the reporter is tensely gripping a bloodied frying pan. Outside the safe house door, hundreds of Infected are waiting: the walking dead, whipped into a fury by some form of mystery virus. The situation demands a clear head, but all you can think is, "How could the same sh*t happen to the same guy twice?"
It's a valid question, because Left 4 Dead 2 looks and feels extremely similar to the game we played and loved last year. There's a slight change of scenery, a fresh cast of survivors and a new selection of melee weapons, but on the whole it seems to be the same old FPS. This isn't such a bad thing, of course - let's not forget that Left 4 Dead was our Number 1 game of 2008. What worked then still works now, but this in of itself begs the question: has this sequel arrived too soon?"