1up's Exclusive look at this GTA-style bank robbery game: Heist

When a game mentions "crowd control" as a selling point... okay, it probably hasn't happened before, but if it did, it would likely be sarcastic, meaning "shoot the crowd to control it." After all, "corralling people" isn't the kind of back-of-the-box bullet point that sells games. But when you look at this as one of many elements that go into robbing a bank, as developer inXile is doing with Heist, the idea becomes a lot more interesting.

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BrotherSic3663d ago

seems like a great idea but probably wont deliver