A-DATA have unveiled what they're calling "the first flash drive compatible with Windows 7 (32-bit and 64-bit)", though as far as we've heard there haven't been many reported problems with existing drives and the Windows 7 RC. Still, if you're looking for up to 64GB of portable storage then the A-DATA XPG Xupreme may be the drive of your dreams.
Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure.
From witnessing countless ai generated articles and content it's clear ai is not very creative and often produces nothing but word soup so I'd like to keep ai away from storyline or side quests as much as possible
Where does ai have a place I think ai can be used effectively in upscaling technology or the remastering process for older games touching up assert etc however it must be done with human supervision ala GTA trilogy where it was used but clearly not vetted before being included in the game
I mean the core issue with AI is exactly what it's substituting. Generating visual art is a perfect example of this. Currently, if you want to use AI to generate anything short of a background, you are going to deal with numerous drawbacks. From anatomy issues in humans and animals to completely broken fonts for logos and visibly recycled styles.
But when it comes to writing, things are a bit messy. There are indeed extremely talented writers out there working on video games. But there are also a lot of them who really aren't, and we all know it. Take games like the recent Suicide Squad or Starfield; those game scripts could very well have been done by AI.
Another issue with AI writers that is often pointed out is the ludonarrative issue. Basically, AI, by its very nature, wouldn't be able to write within the context of the game mechanics and scenarios, which would lead to a lot of ludonarrative problems and break immersion. However, against that argument, one need not look further than The Last of Us Part II. That game is a embodiment of ludonarrative issues and is still considered by many as one of the best games and game stories out there, so it's clear that for the majority of the market, that would not be an issue.
So AI, with all its limitations right now, probably wouldn't hurt game stories as much as the writers would like gamers to believe. I doubt that it would improve what we have now, but given what we have now, I also doubt that it would be measurably worse.
As it stands right now, AI is really good at taking existing concepts that a human imagines and then organizing them into a coherent story. You still need creativity, but I think having a "room of writers" is probably no longer necessary. So in that regard AI is taking jobs. For instance, let's say I provide AI with a number of characters and what their personalities are. I might say, (if making a murder mystery) the Butler who seems like the protagonist is actually the killer. If you try this, AI will do a pretty fantastic job of writing dialogue between characters that would lead you, as the reader, not to suspect who the killer is. Normally a writer works with other writers and breaks a story down into parts where the characters motives start as unclear and then progressively become revealed. AI does a really nice job with foreshadowing also. You can also tell AI to incorporates symbolism, and misdirection. TLDR; I'll never not use AI when writing a story. It's just a tool that when used properly will make good writing great.
If you've been holding out on buying an RDNA 3 GPU then now might be the time to do so.
Mass layoffs happen for all kinds of reasons, be it because of a bad financial bet, a failed game, a deal falling through, poor planning, or any number of other things.
Fuck these people. They made way too much money and deserved to be laid off. Lie in a gutter or go fucking work a retail job.
"Both times I felt incredibly gutted," one person said. "The first time, it felt like a reality of capitalism that I was expecting, but the second being so close to the first, it was like, 'We really are just cogs in the machine.'"
The f*** is the matter with the comments on here? What the f*** is the matter with you people?
Stop excusing everything away because “capitalism”. It’s the same bs when you people say “it’s just business it’s not personal”.
Like, somehow saying this quote excuses every bad behavior in the world when at its core this phrase is just your excuse for being a big piece of s*** because “money” is your God. I am so sick of listening to you a**holes come on comment sections acting like everyone else is stupid besides you. We ALL get it dips***s, it doesn’t make it better and it sure as hell STILL doesn’t make sense. Why don’t you people have any compassion? Are you sociopaths? Is that too big of a word for you?
Sorry but this latest generation of game developers are simply not good enough. The talented people are now in upper management or even retired.
Thai latest generation just wanna get paid a shit load for doing bang average work.
It sucks they are struggling, but as their coworkers were getting picked apart, they did nothing but step in and get that money, and now it's their turn. The same way they took a spot from someone else is the same way they are going to be replaced.