An article that humorously explores four major nerfs in old World of Warcraft, how they affected the game at the time, and how they have continued to influence the game to this day.
The recent fear nerf is just another kick to the balls that they no longer have. Pre-BC was where all the fun was :)
AQ was 40 and 20 man, not 25. The 25 man scenario is a result of BC and onward.
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