Develop Interview - Bleszinski: Looking ahead (Part 1)

Epic's design director talks Natal, Nintendo, Levine and Gears.

In the first half our our two-part interview with Cliff Bleszinski, we discussed with Epic's design director his views on the id acquisition, his taste for new styles, and the Unreal Engine.

The discussion continues below, with Bleszinski offering his thoughts on Natal, Nintendo, Gears of War, today's influential game designers and the extent of his own ambitions.

Read Full Story >>
The story is too old to be commented.