Escapist columnist Nathan Meunier interviews Phil Fish and the gang at Polytron about their upcoming mind-warping platforming, Fez.
Nathan Meunier says: "Landing a steady paying job as part of the development team at a major publisher is a dream come true for many budding young game designers. For Phil Fish, the unexpected and unpleasant reality of the situation he found himself in - working for a large studio as an anonymous drone amongst hundreds of others in an impersonal, sweatshop-like environment - made him momentarily question his choice of careers. However, far from crushing his spirit, the hellish personal experience actually fortified his resolve. Fish didn't give up; he went indie. And much like the red hat-toting protagonist in Fez, he's discovering there's another whole other dimension to be found hidden within a seemingly two-dimensional world."