Monkey Island's Grossman: Adventure Game Puzzles Can Be 'Hard [But] Not Cruel'

Talking to Gamasutra about the new Tales Of Monkey Island franchise update, Telltale design director Dave Grossman has commented that "lack of cruelty is an important feature if adventure games are going to be palatable to large audience."

The update of the classic LucasArts franchise is initially debuting for PC and WiiWare, with the PC version due out tomorrow,.

Grossman, who worked on the original Secret Of Monkey Island at LucasArts in 1990, has notable views on how the adventure genre can go forward.

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