In a video interview with AusGamers, Splinter Cell Associate Producer, Jean-Francois Poire is asked why the game was made exclusive to Microsoft.
He also talks about vision for the game, the new art-direction and just how dynamic the game-world will be for creative players.
AGN: Actually one last question: The decision to go exclusively with Xbox 360 and PC - was this just a deal you made with Microsoft? Did you choose to only go with those two platforms?
Jean-Francois: Well originally Splinter Cell was an exclusive title to Xbox, and with Conviction (the decision) really allowed us to work on the tech, get good support from Microsoft and really build something that will allow us to use all the tech that's available with the Xbox 360. So for us it was a good starting point to work with Microsoft on this title exclusively.