Eurogamer.de: "What still remains for me to say otherwise as "class". Also part of the current Tales of Part I was a bit far from the socks and hewn shown that there is no complete overhaul is needed to a good RPG to create. Because dry considered Vesperia offers no major changes from Tales of the Abyss or Symphonia. Still chasing her from place to place, until it finally comes to the big finale. But as soon as I lovingly designed the characters and the sophisticated combat system Take a look, dissolve all doubts in smoke.
And the quirks that are here and there who have - for example, lack of synchronization in some dialogs - are given the grand scale is relatively easy to live with. The story will not impress everyone, but it remains exciting all. Who's with older series offshoot was unable to cope or, in general, not on real-time battles are also the Tales of Vesperia is not convincing. All others who are looking for a good looking RPG, however, should be quickly accessible. For fans of the above parts I would even go as far and say that this is indeed a reason to buy a 360.