GameZone writes: "Whenever a game melds the real world with a fictional universe, one of two possible outcomes can typically be seen. The first scenario involves a disturbing juxtaposition of familiarity with unpleasant or alien events; this can be interesting when the disturbance is intended, but tricky when human history becomes mottled. The second outcome commonly seen allows new audiences to explore a historical setting, without the potentially prickly political implications of specific real-world events. Thankfully, Dawn of Discovery follows the latter course. The historical stage is filled with colonial and imperial facets, but the player's personal experience is largely his own to create."