30°
Submitted by skynidas 956d ago | review

MPG: The Conduit Review

MPG writes: "Adding to the aggravation is the sound hidden objects make when you're near them. It is needed because these objects are never logically hidden, fine for unlockable extras, not so much for door locks. As you're fighting, the game is constantly prompting you to pull out the A.S.E. to look around, breaking another critical design rule: Avoid repetitive noises, which could have been solved here by waiting until the room is clear before sounding the alarm.

Don't worry Wii owners, there has to be something else coming down the line that doesn't commit such blatant design errors". (The Conduit, Wii) -

New stories
10°

Taking A Look Back At Tony Hawk's Ride (thatgamerhub.com)

4m ago - Was the industry too harsh on Tony Hawk Ride? | Wii
10°

CricVille – First Online Cricket MMO

5m ago - CricketGaming: Upcoming First Online Cricket MMO browser based game, developed by ZealCity Studio... | PC

GamingSurvival - Mario and Sonic at the London 2012 Olympic Games (3DS) Preview

5m ago - As you may have heard, first impressions count. Leave someone with a good impression and they are... | 3DS
20°

Tecca.com Review: Sony PlayStation Vita puts big-time gaming in the palm of your hand

6m ago - When Sony entered the portable gaming market with the PlayStation Portable way back in 2005, its... | PS Vita
Ad

February Contest Details

Now - Win cash for gaming! | Promoted post
20°

MSN: Uncharted: Golden Abyss review

28m ago - Nathan Drake is carrying a lot of weight on his shoulders these days. Sony's top-billing action-a... | PS Vita
Related content from friends