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SciFiWire: Prototype Review

The sandbox aspects consist mostly of GTA-style mini-games, like racing through preset rooftop courses, hunting down military targets and going on rampage-style killing sprees. The side quests are a nice diversion from the main storyline, but there's nothing particularly memorable about them. They're a good way to earn EPs when you need them to defeat a particularly tough monster, and that's about it.

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