When asked by VideoGamer.com to explain the changes Patch 3.2 will bring to the Death Knight, game director Tom Chilton said:
"More than anything else we're just trying to make sure we balance Death Knights relative to everybody else. Of course we want Death Knights to feel like an awesome powerful class, just like any other class.
"People mention the fact that they're a hero class, but to us what that means is, well, they have their own special starting experience – they start at level 55, which is very heroic compared to other characters. But that doesn't mean that at the end game they're supposed to be more powerful. We've found there were areas of the game we felt like they were just too strong, so we're trying to balance them just like we would any other character class."