Pocket Gamer takes a trip to the Team 17 offices to talk with the developers of the highly anticipated iPhone adaptation of Worms.
"It would have been easy to knock out Worms and put it out there, and it would have sold fine," says producer Kelvin Aston. "But we've taken our time and done it right. We've taken it very seriously, as we do with any platform."
Gameplay, controls, screenshots and 'inside the code' info are all revealed in this first rate conversion of the Amiga classic.