When Patch 3.2 for the World of Warcraft hits, Death Knights are once again going to see some pretty big changes. The test realm patch notes are online for players to start looking at and discussing, and the discussion has already become fairly heated. Many of the changes are being viewed as fairly substantial nerfs to the class, and many players are quite upset. Are they really nerfs though? Should they be viewed as such, and how bad are they? Those are just some of the things
Byron "Messiah" Mudry looks at in his overview of the proposed Death Knight changes for patch 3.2.