"I love real time strategy (RTS) games. I love the thrill of building up an impregnable fortress; watching your villagers expand your economy, attacking an enemy with a well rounded army. Those are the things I crave in an RTS. When I was young, I constantly played games like Age of Empires II, Starcraft and Rise of Nations (I still play them today), as well as Empire Earth, Command and Conquer, Homeworld, and Age of Mythology. Those games define the "classic" era of RTS games. Nowadays, the classic RTS games are impossibly hard to find. It seems that the industry has hit a slump. Sure, there are some bright spots (like Sins of a Solar Empire), but overall there are very few RTS games on the market. How did the RTS market come to this? How did a flourishing genre suddenly grind to a halt? The answers are very unsettling." -from Reid!