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Reset Glitch Interview: D-Pad Studio Talks Owlboy

Justin from Reset Glitch writes:
Since its entry into the Xbox 360 scene, the Community Games have had a fairly rocky start. Aside from a general lack of quality titles, Microsoft hasn't exactly done their best to bring consumer awareness to the few great games that do hit the service, often resulting in poor sales – it's a shame that a title like Weapon of Choice has gone largely ignored.

From here on out I'm going to try and make it a point to highlight some of the best games either already released, or coming to Xbox Community Indie Games because believe it or not, there are good games on the service. It just, you know, requires some digging.

One title I've been highly anticipating is Owlboy. It sports a great art direction, a charming lead character, and classic 2D gaming, but with its own vertical platforming twist. I recently got in contact with the guys behind the project, D-Pad Studio, to see if they would be willing to give me an update on Owlboy, and perhaps answer a few other questions I had on the mind. They obliged and artist and writer at D-Pad Adrian Bauer answered a healthy helping of questions I tossed his way.

For the full interview, hit the jump.

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