This is a perfect example of a promising game made to suffer due to time constraints. For everything it does well, there's something you'd wished they'd included. It's by no means a bad game, but it's also not a $60 game. It was obviously made to coincide with the release of the feature film, and launched the same week to cash in on the movie hype. The downside to this is that what could've been an amazing game has turned out weak as a result. It had a lot of promise, but ultimately came up short because of compressed development time.